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December/January 2010 FamilyFun Magazine
Playtime
Thanksgiving Crafts

Eight Family Games

Pre- and post-dinner ideas from FamilyFun

The quirky rules for this fast-moving version of tag allow players to participate just as much as they feel comfortable. Although the game requires all players to run, it offers an easy out for both the person being pursued and the player who is "it."

WHAT YOU'LL NEED: At least six players and a large grassy area for running.

RULES: To start, divide the group into pairs. Have partners link elbows and stand in a very large circle, leaving at least 10 feet between each pair. Now designate one player as "it"--call him Greg--and choose another player, Ann, as the one being pursued. If Greg can tag Ann, she becomes "it." However, if Ann wants to escape (and take a rest from running), she simply runs toward one of the standing couples and links elbows with one of the pair to make a threesome. In this game, two is company but three is a crowd: When Ann latches on, the one member of the pair whose arm she did not take must break away, at top speed. This player instantly becomes new prey for "it"--until he dashes to yet another pair for safety. The confusing transitions can provide a break for weary runners and give even a slow-moving "it" a chance to catch his prey.

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